Edit layers top is in front
Active layer opacity: 100%
Edit layers work like layers in a photo editor. When you download, they are combined into one PNG. Library items go on their own layer so you can hide or remove them later.
Minecraft's own two skin layers (base and outer) are in the Parts tab.
Accessory library
Items go on the outer layer where possible so they sit on top of your skin. Each one becomes its own layer, so Undo or the Layers tab can remove it.
Pose the model
Pick a part, then use the sliders. With the Pose tool you can also drag a part in the 3D view to bend it.
Presets
Saved poses
Picture
Size
Background
Field of view
Locator bar color
Every Java player has a default color on the locator bar (added in 1.21.6). It comes from your UUID, so it never changes unless someone sets it with /waypoint.
Put an image on a part
Part
Side
Good for logos, pixel art or a face. The picture is shrunk to the part's size and added as a new layer.
Palette tools
Templates
The labeled guide shows where every part goes on the skin file, handy if you paint in another program.
Cape
Capes are only for the preview. Players who own a cape get it loaded automatically when you look them up.
This skin
Name
Model (arm width)
Pixel quality
Going up keeps your skin looking the same and gives you more pixels for detail. Going down merges detail.
| 64x64 | Modern format (Java 1.8+ and Bedrock). Separate left and right limbs, outer layer on every part. |
| 64x32 | Old format from before 1.8. Only a hat layer, and the left limbs copy the right ones. These convert automatically when opened. |
| Classic | 4 pixel wide arms (Steve). |
| Slim | 3 pixel wide arms (Alex). |
| HD | 128 and up. Vanilla Java only takes 64x64. Bedrock takes 128x128. Bigger needs mods or servers that support HD skins. |
Check skin
Saved in this browser
Your open tabs are saved automatically, so closing the page or a crash won't lose your work. Restore points keep older versions of this skin.
Restore points
Recently closed tabs
Export
Mode
Theme
Accent color
Overrides the theme's highlight color
3D view
Flat view
Editing
Default model for new skins
Swap tab highlight
How chosen colors are shown on the skin
Interface
Saving